Our schedule for the next 2 weeks is as follows:
- Friday, March 2nd: after school – 9pm
- Saturday, March 3rd: 10am-5pm (may go later)
- Friday, March 9th: after school – 9pm
- Saturday, March 10th: 10am-5pm (may go later)
Our schedule for the next 2 weeks is as follows:
This link has current info on competition. Directions, agenda, etc.
GO CIRCUIT BREAKERS!!
Ms. Lindborg
First off: I had a great final build season with you guys! I’m pumped for competition!
I adopted the “80%” mentality this year. While working with the programmers, it is a build season rite to accuse each other of being wrong until red in the face. The “80%” mentality consists of one primary element, the admission that you might be wrong. After you have checked everything, double checked it, and checked it again you are only 80% sure you have your end correct. It leaves a margin of error for when the programmers are actually correct and everybody leaves the situation with their resolve (mostly) intact. It helped me remain at minimum to moderate stress levels, and as Mr. Donlon expressed, “I’m surprised you haven’t throttled anybody yet.”
Learn how to use your tools! A multimeter can be used in so many ways I cannot list them all. We have a quasi-fancy, compact Fluke multimeter that has all of the essential functions. For you future electricians, the essential settings include AC/DC Voltage and Current, and Resistance. If you can, get one with an audible continuity tester, it beeps when you touch things that are connected electrically.
If you are dealing with Spike relays and they are only firing in one direction, check that your signal cable is plugged in the correct direction. :/
I learned a ton this year *gasp*, Mr. van Dyk was awesome! I learned how to use an oscilloscope, albeit 40 years old, I learned the benefit of having hook clips on the multimeter probes, and I learned more about the electronics and control systems than ever before. There is so much bouncing around in my head that I can hardly write it down.
More to come soon,
Torgeir Lindborg
Electronics FM
FIRST Team #3189
Hi Circuit Breakers:
Here we are . . . 11:15pm. Most of the programming bugs are worked out. Mechanical is making last minute adjustments. Feverishly! The bot will be bagged and tagged at midnight. Hands off until the competition.
The driving Controls consists of 2 Joysticks for the Driver and a Gamepad for the Shooter
One joystick contains 11 buttons (4 Buttons on top, 1 Trigger, 6 on the base), 3 axes (2 for X & Y and one throttle)
The Gamepad contains 12 buttons (4 on the top, 4 on the right base, 1 per joystick, 2 in the middle), 6 axes (2 for each X&Y on the thumbsticks and there are two thumbsticks, and 2 for the D-pad but the D-pad is not a variable control)
For the Gunner the Left Joystick X-axis controls the rotation of the turret, the Right Joystick Y-axis controls the turret Shooter Speed if manual control is enabled.
For the Driver the Control system is split between two joysticks with the Cultivator Systems and Balance Systems on the Right Joystick, and The Funnel System on the left Joystick. The Drivetrain of the robot is a Tank drive system with each joystick feeding power independently to both sides.
Robot2012 Controls
| Button | Action |
| Joystick 1 #2 | Cultivator System Reverse(Ejects balls from Robot)While Held |
| Joystick 1 #3 | Cultivator System On(Suck in Balls) |
| Joystick 1 #4 | Cultivator System Off(No Power To Elevator) |
| Joystick 1 #5 | Cultivator System Off(No Power To Elevator) |
| Joystick 1 #11 | Balance Calibration Mode(Not For Competition) |
| Joystick 2 #2 | Funnel Down(Lower Funnel) while held |
| Joystick 2 #3 | Funnel Up(Raise The Funnel)while held |
| Joystick 2 #6 | Reset Gyro(Set Current Gyro Angle To 0) |
| Joystick 2 #7 | Activate Balance(Auto Bridge Balance)While Held |
| GamePad #1 | Stop Turret(Set Turret Speed To 0) |
| GamePad #2 | Stop All(Stop All Systems) |
| GamePad #4 | Start Turret(Set Turret Speed To 1) |
| GamePad #5 | Reset Camera() |
| GamePad #7 | Send Camera Data() |
| GamePad #8 | Shoot Ball |
| GamePad #9 | Start Kinect Drive |
| GamePad #10 | Activate Tank Drive |
| GamePad #12 | Activate Manual Turret Control |
| Joysticks | Use |
| Left Joystick (2) | Tank Drive Mode: Control Left Track |
| Right Joystick (1) | Tank Drive Mode: Control Right Track |
| GamePad Right Y | Manual Turret Control |
| GamePad Left X | Manual Turret Rotation |
From http://www.chiefdelphi.com/media/photos/37425

We Build Robots
As we anxiously await a robot that we can start testing with, we at least have the electrical components identified which means we’ve been able to program the control of the components in the robot code. Working from the bottom up:
Now all we need is an assembled robot so we can test the code. We can dooo it!!!
The design is in!
The following Awards submissions have been successfully sent to the land of The Judges:
Woodie Flowers Award, by Michael Curtis
Chairman’s Award, by Josh Hopkins and Sam Sedgewick
Website Award, by Sean Leapley
Dean’s List Nomination, by Charlotte Lindborg
Way to go!!!!!!
Everybody keep reminding Avery to submit for the FIRST Innovators Award!! He has a few weeks still. Any of the rest of you that have inventions at home, this is your chance!! Go to FIRST and search for it. It is an awesome opportunity to see your invention come to fruition.
GO CIRCUIT BREAKERS!!
Ms. Lindborg